Signed-off-by: Tim Callahan <tcal@google.com>
3.9 KiB
Fomu Boot Sequence
When Foboot starts, it must decide which mode to go into. The following modes are defined:
Mode Name | Short Name | Description |
---|---|---|
Foboot Rescue | FBU | Initial state -- rescue mode uses DFU |
Foboot Main | FBM | Presents a disk drive that makes it easy to load programs |
User Python Program | UPY | Uses a locally-stored Python interpreter to run Python code |
User RISC-V Program | URV | Uses the built-in RISC-V softcore to execute user programs |
User ICE40 Bitstream | UBS | Exits the Foboot RISC-V core and switches to the provided bitstream |
At start, FBU is loaded by the hardware. FBU will look for a special FBM signature at a given offset. If this signature exists, it will transfer execution to that program. Otherwise it will enter DFU Mode and await further communication.
Boot Flags
A series of Boot Flags determines how FBU and FBM hand over execution to the subsequent program.
Boot Flags are indicated by the magic number 0xb469075a
, followed by a
32-bit field, in the first 128 bytes of the binary.
It's similar to the following C struct:
struct {
uint32_t magic; // 0xb469075a
uint32_t bitfield;
}
These can be provided when making the program (when using a Makefile as in examples/riscv-blink
), e.g. make LOAD_BOOT_CONFIG=0x00000020
.
Bit Flag | Short Name | Description |
---|---|---|
00000001 | QPI_EN | Enable QPI mode on the SPI flash |
00000002 | DDR_EN | Enable DDR mode on the SPI flash |
00000004 | CFM_EN | Enable CFM mode on the SPI flash |
00000008 | FLASH_UNLOCK | Don't lock flash prior to running program |
00000010 | FLUSH_CACHE | Issue a "fence.i" prior to running user program |
00000020 | NO_USB_RESET | Don't reset the USB -- useful for debugging |
Auto-boot
A user program can provide a timeout between 1s and 255s, after which it is automatically loaded by the boot loader. Uploading a new program via USB will cancel this timeout.
The timeout must be given in the third (4-byte little-endian) word of the programm and must be preceeded by the magic word 0x4a6de3ac
in the second word. For bitstreams these can be added using the examples/add_timeout.py
script, for RISC-V programs use the make file option make AUTOBOOT_TIMEOUT=5
(e.g., for 5s; when using a Makefile as in examples/riscv-blink
).
RAM boot
During development, it may be inconvenient to load a program onto SPI flash. Or maybe you want to run something that doesn't modify the contents of SPI. This is possible with RAM boot
.
If the DFU bootloader encounters the magic number 0x17ab0f23
within the first 56 bytes, then it will enable RAM boot mode. In this mode, the SPI flash won't be erased, and the program will be loaded to RAM.
Note that the value following the magic number indicates the offset where the program will be loaded to. This should be somewhere in RAM. 0x10002000
is a good value, and is guaranteed to not interfere with Foboot itself.
When using a Makefile as in examples/riscv-blink
you can provide the offset as in make LOAD_RAM_ADDR=0x10002000
. This makes sure that the linker links the binary as one block.
Magic Numbers
Value | Description |
---|---|
0xb469075a |
Denotes the start of boot flags bitfield |
0x17ab0f23 |
Loads the program into RAM instead of flash |
0x032bd37d |
Indicates a valid FBM image |
0x4a6de3ac |
Auto-boot user image after timeout (1-255s) given in next word |